Thanks for the positive feedback. That model is really an unfinished prototype that I have done to figure out what mistakes I should avoid in future sculpts. Rather than spend ages getting it perfect I have cast it up to get a ballpark idea of what the finished product will roughly look like. Quick iterations rather than agonizing over a single model seems to be the way to go – preferably with a couple on the go at once. I imagine that I could do a number of variants handily enough. I will post up more images of the proto-casting stuff now.