Sculpting a Venator Head – Part 2

Casting, Humans, Sculpting, Warhammer 40K

More WIP shots of the sculpt in chronological order.

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+++++++++++++++++ NEXT SITTING+++++++++++++++++++++

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+++++++++++++++++ NEXT SITTING+++++++++++++++++++++

Now some quick and dirty test casts.  This will help to show up what I need to fix for the final master and give me an idea of how well I am doing.

Initial setup for moulding using a wee plastic box.  Plasticine on the right is used to initially hold the object to be moulded

Initial setup for moulding using a wee plastic box. Plasticine on the right is used to initially hold the object to be moulded

Siligum pressed onto the Plasticine

This is what the Siligum pressed onto the Plasticine looks like

Minus the Plasticine, and reversed into the plastic box

Minus the Plasticine, and reversed into the plastic box

Carefully applying Vaseline with a sculpting tool to stop the siligum sticking to itself.  You can use siligum to fill in any defects or gaps that occur, fill in the hold and pop the model back into it for 10 mins.  I had to do that for this model

Carefully applying Vaseline with a sculpting tool to stop the siligum sticking to itself. You can use siligum to fill in any defects or gaps that occur, fill in the hole (just enough to fill it) and pop the model back into it for 10 mins. I had to do that for this models chin

 

Second application of Siligum.  This container is great for squeezing!  It came from a glasses repair set.  Always keep an eye out for good containers

Second application of Siligum. This container is great for squeezing! It came from a glasses repair set. Always keep an eye out for good containers!

Et violla!  Castings with the flash lines visible.  Not too much flash in this case, lucky me

Et violla! Castings with the flash lines visible. Not too much flash in this case, lucky me

Tidied up the flash and stuck on a hapless abandoned guardsman project

Tidied up the flash and stuck on a hapless abandoned guardsman project

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Slap a bit of paint on...

Slap a bit of paint on…

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So not too bad so far.  I can see that I need to work on the cheeks and the nostrils to better define them but on the whole it defiantly has the right vibe/mood.  I have learned LOADS and gained a lot of confidence in doing this project so far.  I put this down to the fact that it is for another person so I focus better on it due to the mental pressure I create for myself.

 

 

 

6 thoughts on “Sculpting a Venator Head – Part 2

  1. It’s even better with the pictures of the mouldbox, now I get it better !
    It’s true working for/with someone else helps greatly. I painted a techmarine for someone of the forum and I’ve never painted as fast and good as on this model !
    Some terrific work here. Congrats !

  2. Nothing like a commission with a deadline to focus the mind. It looks great.

    Am I just being a dick if I say that the chin looks a fraction too long? Probably. It could be just the awful Cadian sculpt below it letting the whole thing down.

    1. Nope, not unless I am also a dick because I think the same thing! One of the things I was not 100% happy with was the chin and I was intending on giving it some reduction surgery at a later time. The awful Cadian sculpt doesn’t help but at least it’s anatomically correct enough to give scaling.

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