Halflequin Conversion

28mm, Sculpting, Warhammer 40K

This year at BOYL attendees got one of these models sculpted by Kev Adams.  This is a lovely limited edition model with bags of character and charm.

Boyldrick's original green by Kev Adams

Boyldrick’s original green by Kev Adams

When I got my copy of it and had a good look at it my brain immediately gravitated to the most novel and cool thing I could think of to do with it, which was to convert it into a character from the 40K universe.  This guy represents an illuminated ratling who hangs out with the Eldar Harlequins and runs the catering at any functions or events taking place in The Black Libray.

Halflequin FTW!

Halflequin FTW!

 

Good old limited edition models.  Best to chop these up as soon as you get them, the longer you leave the butchering the more morally outrageous it becomes ;).  This was a pretty complex conversion as they go what with the Harlequins kiss and all but worth the time spent I feel.  I have chosen to incorporate the original model’s hand over the easier option of using a hand from another model – mustn’t pollute the Kevness of the sculpt too much.  There is a tube from the bottom of the “mask” running underneath the hood, a gemstone on the belt sculpted on the front.  Pistol is from the vulnerably old Eldar weapons sprue.

This Halflequin has all the techno-trappings of his Eldar friends

This Halflequin has all the techno-trappings of his Eldar friends

On the back I sculpted on a Harlequin style backpack as well as that towel looking thing that Harleyquins keep handy on their belts for some inscrutable reason.

Next I need to work on the base for this chap.  I plan to incorporate the base with the “OLDHAMMER” and “2014” into the base for the model.  I think I can make that work, yeah no hassle!

 

All in all I am pleased with how this chap came out, I am sure it will be a pleasure getting some paint on him.  I freely admit that I always loved painting the Harleys.  The background for them and the associated models encourage you to get out of your comfort zone with the painting, that’s for sure.  Not exactly sure what he will end up looking like but I plan to go with the Foundry colours.

 

Demon Frogman Eagle Warrior

28mm, Fantasy, Frog Men, Sculpting, Slann, Warhammer Fantasy

No update in a while but fear not loyal reader for I have been relentlessly working on a sculpt for a Demon Frogman Eagle Warrior.  This is but the beginning my spawn-kin, when I get enough frogmen sculpted I will surely do a professional production run if you wish to get your hands on copies.  Rather than have a text heavy post I will point you to the discussion about this project in on the Oldhammer forum if you are interested.  I will paint up the prototype and post it up soon.

The (almost) finished green

The (almost) finished green

Quick and dirty prototype casting

Quick and dirty prototype casting

Size comparison

Size comparison

Right side view

Right side view

Left side view

Left side view

 

Rear right

Rear right

Rear left

Rear left

Zardork

28mm, Orks, Sculpting, Space Orks, Uncategorized, Warhammer 40K

Zardoz (1974)  is one of those movies that burned itself into my mind as a kid and it is not difficult to imagine why with imagery like this…

 

Z_bandoleers_detail

 

zardoz-2

zardoz7

…Sean Connery in a wedding dress, yes indeed.

Expurgation of something like this from my mind calls for my calls for some Warhammer 40,000 catharsis.

 

ZARDORK

ZARDORK

Zardork has been built using the Savage Orc plastics from Games Workshop.  The base is a (edit, thanks Cheetor)30mm round base from EM4 miniatures and was kindly donated by Cheetor over at Sho3box, cheers dude!  The 30mm is a good fit for the wide stances of some of the models from the kit.  I hacked off any extraneous details from the model, reposed it and then did some green stuff sculpting to get him to look like Sean Connery in one of the most bizzare costumes in cinema history.  The gun is from the plastic Necromunda Goliath gangers in case you were wondering.

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He is wearing a big ass ring which although not in the image above is from the movie none the less.  You will just have to watch the bugger if you want to know what that is about, perhaps more than once!  The ring is real plastic, just like the movie.

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A WIP of the build:

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He took me a fair while to make, but I think he was worth the effort.  Naturally now I feel the need to make an orky version of one of these for him to ride around in:

ZardozHead

…and I’m spent. 😉

Knavecon Sheep

28mm, Casting, Creatures, Fantasy, Sculpting, Warhammer 40K, Warhammer Fantasy

I figured it’s high time I followed up on the sheep I made for our Oldhammer game at Knavecon 2014.  Here they are in all their painted glory:

Baaaaaaaa!

Baaaaaaaa!

And this was the original green for the little fellow.

The green

The green

And with a slightly more careful paint job, the final ones got a pretty flat, devoid of highlights and shading paint job in the end:

A nicely painted prototype

A nicely painted prototype

Here is a scale comparison with my favourite scaling model.  As you can see they have been designed for the smaller people of miniature gaming (such as halflings), with an emphasis on cuteness over realism:

One of the Emperors finest protects His flock from the predations of xenos scum

One of the Emperors finest protects His flock from the predations of xenos scum

They may someday even be used as nasties in a killer sheep scenario….

And remember RT aficionados, do not underestimate a sadistic GM

And remember RT aficionados you may think you are save but do not underestimate a sadistic GM

The final part of this project will be to take 2 of the little blighters and re-sculpt the legs to look like they are being carried and then send them along to the next stage in the production line to Mr. Saturday who will proceed to incorporate them into a commemorative fimir raider model to mark the convention.

Imperial Ork

28mm, Casting, Orks, Sculpting, Space Orks, Warhammer 40K

I have been a little lazy on the posting front of late, but rest assured loyal readers that I have not been idle!   Here is a little creation I have wanted to do for more years than I can care to remember.  Presenting the proto-Imperial Ork:

 

Imperial Ork

Imperial Ork

Imperial Ork - rear detail

Imperial Ork – rear detail

Imperial Ork beside Imperial Guardsman

Imperial Ork beside Imperial Guardsman

Imperial Ork - without the shoota

Imperial Ork – without the shoota

 

The 1989th - valuing diversity and the violence it empowers

The 1989th – valuing diversity and the violence it empowers

More ass shots

More ass shots

And from the side

And from the side

Now this is very much still a work in progress, as there is a good bit more work to do before I consider the project a success.  The parts are designed to be compatible with the “Standard Orkoid Template” (SOT) as I may see fit to actually cast them up for a  small number of interested parties – can’t see much demand for them myself, it’s a pretty specialized concept.  Obviously the face is a GW part and will be replaced by a suitable Ork mug of my own devising and the arms and legs will get a more appropriately uniformed look.  But compatibility with other ranges is key here, creativity to the modeler and painter must be afforded in the design, and some people will prefer the “Rico’s Roughnecks” look of this bare armed guy – he does look badass!  I am looking forward to creating more bits and bobs for these chaps.  They have some serious Rough Rider potential so expect to see one with an Aussie style cowboy hat.  Goggles will pretty much be de rigeur for these boyz. but expect some variation in goggle design largely because I love sculpting goggles – blame World of Warcraft for that.

Unpainted glory front

Unpainted glory front

Unpainted glory rear

Unpainted glory rear

The greens look like this at the moment:

 

Torso Front

Torso Front

Legs Rear

Legs Rear

Legs Front

Legs Front

Torso Rear

Torso Rear

 

Greens showing helmet

Greens showing helmet

Of course the other thing they need are some suitable kustom laser guns – the human versions are far too weedy and safe for these guys.

Roast Mutton – Designing Sclupting and Casting a Halfling Scale Sheep

28mm, Casting, Creatures, Fantasy, Sculpting, Warhammer Fantasy

As part of the preparation for Knavecon 2014 we ended up going for a Mordheim participation scenario which calls for livestock.  Last Saturday I attempted to buy some cheap plastic animals to be said livestock.  I was looking for the kind of plastic pigs, cows and sheep that we had as small kids.  This proved to be a tall order as I could not find a single diminutive creature to fit the bill.  Seeing as I had already spent half the day going around the city I figured that it would be a better use of my time to just sculpt some tiny critters and cast ’em up using Gildeo Siligum to create the mould and Prince August Model Metal lead/tin/bismuth alloy.

The finished Knavecon Sheep sculpt

The finished Knavecon Sheep sculpt

After getting to this stage I had some issues with the moulding process as the legs were a little too long to get a good 1 piece casting what with the hard to ventilate air pockets.  When I feck things up I just chalk it up to experience and move forward, such is the way of learning the ins and outs of casting.  Like all things the more experience you get fecking things up the less you feck it up in the future.

 

First "failed" casting effort

First “failed” casting efforts

in order to get a decent casting I ended up chopping off the legs and creating two moulds, one for the torso and one for the 4 legs.  The legs are simple and generic in design so that it matters little which side of the body they attach to – I basically cast as many as I could and put them in a big pile ready for cleaning and sticking to the sheep torsos.  Sticking the legs on is a little tedious, this would not be a desirable feature of a full production model!

First quick test paint job with the rest of the flock beginning to take shape

First quick test paint job with the rest of the flock beginning to take shape

So the end result is pretty good given the short time frame for execution of the idea.  As sculpts go it’s a little bit rough in places (although still way better than many so called professional sculpts I have come across over the years) but as I am under pressure to churn them out quickly they are perfectly fine for the job.  If I ever make some production animals I can obsess over the minute details then!

In terms of design she is specifically tailored for the vertically challenged races such as Halflings.  Obviously I favor caricature and slight anthropomorphic feel to my creatures over realism.  It makes more sense to me for animals for a fantasy game to be more like kids toys or TV shows than to be realistic looking.

I like to spend as much of my time wargaming in side splitting laughter as possible and cute characterful models really help.  If this kind of sculpt is not bringing a smile and a chuckle to the audience then I am not doing it right!

All in all how could I not be happy with how this one turned out?  Now to get busy making a flock of them for Saturday!

Sculpting a Venator Head – Part 2

Casting, Humans, Sculpting, Warhammer 40K

More WIP shots of the sculpt in chronological order.

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IMG_9185

IMG_9187

IMG_9192

+++++++++++++++++ NEXT SITTING+++++++++++++++++++++

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IMG_9198

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+++++++++++++++++ NEXT SITTING+++++++++++++++++++++

Now some quick and dirty test casts.  This will help to show up what I need to fix for the final master and give me an idea of how well I am doing.

Initial setup for moulding using a wee plastic box.  Plasticine on the right is used to initially hold the object to be moulded

Initial setup for moulding using a wee plastic box. Plasticine on the right is used to initially hold the object to be moulded

Siligum pressed onto the Plasticine

This is what the Siligum pressed onto the Plasticine looks like

Minus the Plasticine, and reversed into the plastic box

Minus the Plasticine, and reversed into the plastic box

Carefully applying Vaseline with a sculpting tool to stop the siligum sticking to itself.  You can use siligum to fill in any defects or gaps that occur, fill in the hold and pop the model back into it for 10 mins.  I had to do that for this model

Carefully applying Vaseline with a sculpting tool to stop the siligum sticking to itself. You can use siligum to fill in any defects or gaps that occur, fill in the hole (just enough to fill it) and pop the model back into it for 10 mins. I had to do that for this models chin

 

Second application of Siligum.  This container is great for squeezing!  It came from a glasses repair set.  Always keep an eye out for good containers

Second application of Siligum. This container is great for squeezing! It came from a glasses repair set. Always keep an eye out for good containers!

Et violla!  Castings with the flash lines visible.  Not too much flash in this case, lucky me

Et violla! Castings with the flash lines visible. Not too much flash in this case, lucky me

Tidied up the flash and stuck on a hapless abandoned guardsman project

Tidied up the flash and stuck on a hapless abandoned guardsman project

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IMG_9221

Slap a bit of paint on...

Slap a bit of paint on…

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So not too bad so far.  I can see that I need to work on the cheeks and the nostrils to better define them but on the whole it defiantly has the right vibe/mood.  I have learned LOADS and gained a lot of confidence in doing this project so far.  I put this down to the fact that it is for another person so I focus better on it due to the mental pressure I create for myself.

 

 

 

Sculpting a Venator Head

Humans, Sculpting, Warhammer 40K

Things have been quiet on this blog of late, but rest assured valued reader for my time has been spent in worthwhile figure related endeavors.  I have been working on a couple of things at once (in my usual ADHD fashion) as enthusiasm grips me.  At least some of these projects will come to fruition in the coming weeks, I swear. 😉

This is a series of shots I have been taking over the last week of a head sculpt I am working on for Asslessman, a chap who frequents the Oldhammer Forum.  He mentioned that he was looking to get some suitable heads to create a Venator gang for Necromunda – Venators are basically bounty hunters.  This is a perfect project for a budding sculptor as it is small, self contained in scope, and it’s relatively easy to sculpt due to the caricature nature of the subject matter.

The source material is this John Blanch illustration (Copyright GW and used without permission for illustrative purposes, natch):

John Blanche - Confrontation

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A fair bit done and a fair bit more to go!

Rogue Trader Era Imperial Guard Project – Ogryn

Humans, Ogryns, Sculpting, Warhammer 40K

Following on from feedback on the proto-ogryn (https://theottovonbismark.wordpress.com/2012/11/05/398/) we have the improved version of the HeroQuest ogryn.

Already nicknamed "The Bad Lieutenant" by the GF

Already nicknamed “The Bad Lieutenant” by the GF

I spent a bit of time over the last week sculpting a classic imperial guard circa 1989 helmet onto the plastic HeroQuest ogryn head using green stuff.

Using the basic HeroQuest head as an armature for the green stuff

Using the basic HeroQuest head as an armature for the green stuff

I nearly contemplated suicide getting the smoothness of the head

I nearly contemplated suicide getting the smoothness of the head

The bits on the side are plastic shield bosses from the Skeleton Army boxed set

The bits on the side are plastic shield bosses from the Skeleton Army boxed set

 

I took it at this stage and made a mold of it in silicon as I plan to make a few of these guys.  I used lead to make a casting of it for this model.

Plasticard strips attacked with my needle nose pliers are used to make the armour plates

Plasticard strips attacked with my needle nose pliers are used to make the armor plates

The armor is much improved vs. the earlier version.  The thicker plasticard used gives the model more visual weight than before and allows me to get nice battle damage effects on the plates.  Use of a needle nose pliers on the plasticard allows me to shape and texture the plates in a pleasing manner.  The head has been moved up the body a little to bring the posture back a little bit towards humanoid.

HeroQuest Ogryn Makeover

HeroQuest Ogryn Makeover

The bare feet were given some attention to give them similar footwear to the other guardsmen.  Note his oldschool timepiece.  I was going to give him a normal watch but Mrs. VonBismark suggested that I needed to go more low tech given the operator.  It looks like he could kill with this watch.

Not much taller than a guardsman really

Not much taller than a guardsman really

The armor is heavier than the standard guardsman which is grand for this fellow given he is a sort of assault shock trooper.  The unit badge gave me trouble.  I could not find a suitable imperial transfer for it.  I see him as being attached to the 3rd platoon so I gave him the platoon badge colours and it is always desirable to keep the same badge colours on such a small group of models.  The transfer I went for was from the ork sheet which I painted over to get a nice inverted colour smiley face.

🙂

I like how this model came out in a number of ways but his very short legs still bother me a little.  I learned a good bit from him and can quickly get the strongest points of this model created quickly again on the next one.  That next version of the HeroQuest ogre will surely have some heavy modification lined up on the lower torso for this model, somewhat inspired by my reading up on converting space marines to truescale here:

http://masteroftheforge.com/

Great site for green stuff conversion tips.

WIP – Rough Rider Sergeant on Servosteed

Humans, Sculpting, Warhammer 40K

This is a work in progress for a potential rough rider squad.  I may never get around to building a full squad of them but I always liked the concept of using the undead steeds as the basis for a rough rider riding animal.  The idea is similar to the servo skull cyber-robots made from the heads of trusted imperial servents except in this case it is a trusted horse which has had the dubious honour of being cyberdized.  Oddly enough I have never seen anybody do a decent effort at this concept that was not just a really lame looking cadian on an unconverted undead horse – if anybody has come accross a good one please link me!

I have opted to not bother with the rather cliché hunting lance and have gone for a bone splintering chainsword which the preferred cavalry weapon on Necromunda where it is used for crowd control in the underhive 🙂

Ohh yeah and I have also taken the liberty of intergrating a storm bolter into the Servosteed for sheer awesomeness (and you never know when you will be called upon to crowd control a genestealer cult).

The mechanical bitz come from clockwork watches which Ms. VonBismark had previously scavenged, I highly recommend getting your hands on some old scrap watches for parts, especially for the tiny buzzsaws 😉

 

There is more detailing to go on this fellow before it is finally ready for some paint.

Rough Rider Servosteed Rough Rider Servosteed Rough Rider Servosteed Rough Rider Servosteed Rough Rider Servosteed Rough Rider Servosteed